10 School Street, Clinton NJ 08809
STEM at HOME Menu #1
Read a Book
What was the problem in the story?
Build something to help solve the problem.
Create a Game
Use recyclables to design your own game. Create rules for your game and teach your family how to play.
Design a Futuristic PhoneCreate a blueprint of a futuristic phone design. What can your phone do?
Draw a Map of your HomeLabel each room in your house. Measure the length and width of each room and add them to your map.
Make a Boat
Build a boat out of tin foil. Set your boat in a tub of water and see how much weight it can hold.
Create a Dance
Come up with dance moves to your favorite song. Record your dance.
Create a Kite
Use materials that you have at home to design a kite. Does your kite fly?
Build a Catapult
Use popsicle sticks, a spoon, and rubber bands to design a catapult. How far can your catapult launch an object?
Design an Amusement ParkUse paper, scissors and tape to design a new amusement park.
Build a Bridge
Use materials you have at home to build a bridge. How tall is your bridge? How much weight can it hold?
Create an Obstacle CoursePlan out your obstacle course on paper. Time how long it takes you to complete your course.
Design a Pair of Glasses
Use materials you have at home to design a
stylish pair of glasses.
This week I did ______ activities!